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Fire EruptingTier 1

at Plenty of Games Oceania Nationals

decks
8 (7.5% of field)
matches (non-mirror)
47 25-21-1
overall winrate
54.3%
ELO-adjusted winrate
56.6% avg ELO +2.3 per match
expected value
52.5% share-weighted (raw)
EV (ELO-adj)
54.1% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1287 · median 1273 · range 1166–1464 (8 pilots with an ELO rating)
1033 Q1 1180 Q3 1399 1702
12% of pilots are in the field's top quartile, 25% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Allies 16.0% 14 7-6-1 53.6% 52.8% 57.3% +3.0
Wind Allies 13.2% 5 4-1-0 80.0% 66.7% 68.6% +10.7
Fire Luxem Assassin 12.3% 3 1-2-0 33.3% 42.9% 44.3% -4.3
Fire Umbra Ranger 9.4% 4 3-1-0 75.0% 62.5% 65.2% +9.7
Wind Crux Lorraine 9.4% 4 2-2-0 50.0% 50.0% 50.8% +0.5
Fire Aggro 7.5% 3 1-2-0 33.3% 42.9% 39.5% -7.8
Fire Crux Mage 7.5% 4 2-2-0 50.0% 50.0% 52.6% +1.7
Fire Arcane 2.8% 2 0-2-0 0.0% 33.3% 30.6% -18.6
Fire Crux Lorraine 1.9% 3 1-2-0 33.3% 42.9% 43.9% -4.5
Rogue 1.9% 0
Water Crux Lorraine 1.9% 1 1-0-0 100.0% 60.0% 63.5% +21.5
Water Crux Mage 1.9% 1 0-1-0 0.0% 40.0% 37.8% -19.5
Wind Arcane 1.9% 1 1-0-0 100.0% 60.0% 61.1% +17.8
Fire Crux Hybrid 0.9% 0
Fire Diana 0.9% 0
Fire Neos 0.9% 0
Water Neos 0.9% 0
Water Umbra Ranger 0.9% 0
Wind Beast 0.9% 2 2-0-0 100.0% 66.7% 66.8% +16.1
Wind Luxem Assassin 0.9% 0
Wind Neos 0.9% 0
Wind Umbra Ranger 0.9% 0
Decklists · 8 from this event
Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 25 cards with non-zero signal (raw numbers, including 25 held back from the grid above)
Card Edge In winner In loser Same Direction
Fireball -1.00 0 2 0
Fire Resonance Bauble +0.50 1 0 1
Hone by Fire +0.50 1 0 0
Focused Flames +0.50 1 0 0
Rai, Spellcrafter -0.50 0 1 1
Sword of Seeking +0.50 1 0 0
Fiery Duelist +0.50 1 0 0
Smoke Bombs +0.50 1 0 0
Stalwart Shieldmate -0.50 0 1 1
Wind Resonance Bauble +0.50 1 0 0
Blazing Throw +0.50 1 0 0
Fiery Momentum -0.50 0 1 1
Cosmic Astroscope +0.50 1 0 0
Safeguard Amulet -0.50 0 1 1
Clumsy Apprentice -0.50 0 1 1
Discordia, Harp of Malice -0.50 0 1 1
Innervate Fury -0.50 0 1 1
Rending Flames +0.50 1 0 0
Library Witch -0.50 0 1 1
Azure Protective Trinket -0.50 0 1 1
Resolute Stand -0.50 0 1 0
The Elysian Astrolabe -0.50 0 1 0
Cemetery Sentry +0.00 1 1 0
Arisanna, Astral Zenith +0.00 1 1 0
Flame Sweep +0.00 1 1 0

JSON: /api/events/1853/archetypes/Fire Erupting